Thanks to: < B.A. > Bernhard Arnberger < P.F. > Peter Fiedschall < H.J. > Horst Jens < H.K. > Harald Pichler(Krippel) < M.L. > Markus L. < R.S. > Roland Schwarz < K.S. > Karl Szalcsak < C.W. > Clifford Wolf < G.F. > Gerfried Fuchs < D.T. > Daniel Tokarzewski /// QCake V0.7.2 [rev869] move code from splamodell to listviews < H.K.> bugfix python callbacks < H.K. B.A.> cleanup glcontrol code (make current , camera) < H.K.> QT4.5.2 tested < H.K.> ode 0.11.1 < H.K.> V0.7.1 [rev862] QT4.5.0 tested < H.K.> add qtscript debugger (emacscript) < H.K.> bugfix shader dialog < H.K.> bugfix rotation update < H.K.> QT4.5.1 tested < H.K.> editor mode rotate y with shift key < H.K.> GLee-5.4.0 OpenGL 3.0 support < H.K.> editor mode rotate z global, y camera < H.K.> bugfix new.xml (lamp 0,0,100) < H.K.> bugfix water size to 400 < H.K.> globdefines.h add MAX_FAR 170000 < H.K.> catalogdlg -> select the last categorie < H.K.> bugfix win32 compilation < H.K.> TriBarrier::setScale(x,y,z) < H.K.> bugfix shader dialog use global editor < H.K.> add view menue DebugMode < H.K.> bugfix treebarier rotation ode < H.K.> add global script variable QCakeID < H.K.> run multible python scripts < H.K.> scripting api add getParentID ( int id ) < H.K.> V0.7.0 [rev824] QT4.4.1 tested < H.K.> bugfix add sound < H.K.> bugfix add object to camera < H.K.> enable,disable print fps,phfps < H.K.> bugfix add lamp ambient to 808080 Hex < H.K.> add qcsound class < H.K.> add qcphonon class < H.K.> add Phonon capabilities Dialog < H.K.> bugfix compile debian lenny < G.F.> bugfix examples: spl_stdlib.spl nedded < G.F.> QT4.4.2 tested < H.K.> cleanup addBody and addBarrier code < H.K.> add MEDIA (RMB Menue) < H.K.> remove LEVEL from new.xml < H.K.> GLee-5.3.3 OpenGL 3.0 support < H.K.> splash-screen 0.7 < H.L.> gcc4.3.2 < H.K.> scripting api add "keyPressed" < H.K.> V0.6.4 [rev764] add PythonScript < H.K.> add python_stdlib < H.K. H.J B.A> update_motion emit signals < H.K.> compile emit signal < H.K.> remove gl_barrier < H.K.> remove gl_body < H.K.> remove gl_sound < H.K.> remove gl_spl_obj < H.K.> remove gl_qts_obj < H.K.> remove gl_python_obj < H.K.> remove g_shader from listview < H.K.> qcweb3d add scripting, bugfixes < H.K.> add quazip functions < H.K.> QT4.3.4 tested < H.K.> add class QCSignal < H.K. P.F> remove gl_cursor_obj < H.K.> add qt-linguist support to *.pro file < H.K.> german ts language file < K.S.> remove gl_fire_obj < H.K.> remove gl_parsys_obj < H.K.> remove gl_wavesys_obj < H.K.> remove gl_skysys_obj < H.K.> gcc 4.3 tested < G.F.> QT4.4.0 tested < H.K. C.W. G.F> add qcFog class < H.K.> QT4.3.5 tested < H.K.> poland ts language file < D.T.> V0.6.3 [rev638] add AboutPlugins dialog < H.K.> add QTScript (JavaScript) < H.K.> V0.6.2 [rev612] addspl use catalog-dialog < H.K.> addshader use catalog-dialog < H.K.> dialog use double spin boxes < H.K.> change dialog tab order < H.K.> delete items from project tree < H.K.> ode-singel-gimpact trimesh support < H.K.> QT4.3.3 tested < H.K.> preferences dialog to set editor path < H.K.> V0.6.1 [rev581] GLee-5.2.1 OpenGL 2.1 support < H.K.> addMenue->FrontView < H.K.> bugfix load spl modules < H.K.> bugfix spl switch camera < H.K.> add abstract class scriptprg < H.K.> bugfix pan scene < H.K.> add attribute 'valid' to cursor object < H.K.> bugfix spl_prg update only playmode is true < H.K.> splamodel use qmutex < H.K.> bugfix compile error stop the run mode < H.K.> bugfix usercamera set v,h < H.K.> catalog QComboBox::InsertAlphabetically < H.K.> V0.6.0 [rev558] Object Catalog use item per doubleclick < H.K.> QT4.3.1 tested < H.K.> QT4.3.2 tested < H.K.> ODE-0.8 single or double opcode < H.K.> ODE-0.9 single or double opcode < H.K.> update spl-1.0-pre4 < C.W.> spl compile error -> stop run mode < H.K.> bugfix save changed project Dialog call < H.K.> bugfix rotate change h,p,r to rotx,roty,rotz < H.K.> bugix camera.ac file and usercamera < H.K.> save catalog path < H.K.> bugfix load project -> cancle < H.K.> remove global folderlistitems < H.K.> remove global gl_spl_prg < H.K.> remove global splaModels < H.K.> remove class splaentity < H.K.> tmpobjInit now return the ID number < H.K.> move all spla-functions to scripAPI class < H.K.> new opener screen < H.L > V0.5.9.1 toolsEditGroup->addAction(toolsScaleAct) bugfix < H.K.> recent load -> save project -> fixed < H.K.> add spl -> fix win32 < H.K.> getAttribut -> fix if value is a string < H.K.> catalog settings < H.K.> toggle stop and reset button < H.K.> bugfix new dialog (cancle button) < H.K.> bugfix catalog dialog (cancle button) < H.K.> V0.5.9.0 port to QT4.3.x < H.K.> port to win32 < H.K.> remove qcake class < H.K.> remove qcakeview class < H.K.> use applicationDirPath < H.K.> Messages window < H.K.> view start Scene automtic < H.K.> port QCake-Player to QT4.3.x < H.K.> V0.5.8.5 IRIX patches from Markus < M.L.> cleanup sound system < H.K.> V0.5.8.4.1 OSX bug copy from 3D Catalog < H.K.> V0.5.8.4 rename kcakeview to qcakeview < H.K.> single document interface (remove mdi code) < H.K.> rename glcontrol->setFocus to glcontrol->setFocusDefault < H.K.> remove openal ifdev < H.K.> update spl-1.0-pre3 < C.W.> use last catalog path < H.K.> V0.5.8.3 update spl-1.0-pre2 < C.W.> ODE 0.7 < H.K.> GLEE 5.2 (OSX-Compatible) < H.K.> spl->getMouseButton < H.K.> spl->get3DMouse < H.K.> cursor < H.K.> remove PLIBSL < H.K.> remove autogen build (only qmake) < H.K.> qcakeplayer < H.K.> V0.5.8.2 splstdlib < C.W.> dialogboxes bugfix < R.S.> RMB Menue bugfix < H.K.> update spl-0.9h < C.W.> Shader GLSL < H.K.> dialogboxes -> cancel button < H.K.> glcontrol-> setfocusSPL < H.K.> spldialog-> on box < H.K.> V0.5.8.1 glcontrol netclient < H.K.> projectdlg -> select a folder bug < H.K.> audioenv -> LINUX alutLoadWAVFile < H.K.> player -> tv,2D camera bug < H.K.> spl->compile remove register all < H.K.> usercamera -> ego bug < H.K.> V0.5.8 spl -> tmpOBJInit < H.K.> spl -> astarReadMapValue < H.K.> spl -> rotate relativ < R.S.> md2 -> load Object SSG_ANIM_CLOCK < H.K.> update spl-0.9c < C.W.> sound -> relativ-xyz for ambient music < H.K.> spl -> sound setposition < H.K.> sound -> volume < H.K.> spl ->stopSound < H.K.> switchscene -> stop sound < H.K.> usercamera -> bind to object < H.K > menue->stop ... stop sound < H.K.> ode -> double < H.K > V0.5.7.1 remove -lopcode < C.W.> spl -> add bone animation mode < H.K.> update spl-2005-09-09 < C.W.> OS-X update QT 3.3.5 < H.K.> V0.5.7 update spl-2005-05-20 < H.K.> spl-stdlib < H.K.> move setFocusFire to glcontrol < H.K.> toolsToolbar hide,show < H.K.> menue->view->FullScreen < H.K.> player -> camradius, camrotw, camhight < H.K.> examples -> update player < H.K.> *.md2 files -> bone animation < H.K.> js->working test < H.K.> astar pathfinding < H.K.> V0.5.6.1 audioenv bugfix: remove platform specific #include < H.K.> new document bugfix < H.K.> V0.5.6 globaldlg added < H.K.> player->controller->network < H.K.> Glcontrol->loadObject save a trimesh file < H.K.> TriBarrier added < H.K.> Terrain added < H.K.> V0.5.5.1 audioenv platform specific #include < H.K.> qlcontrol->gtime bugfix (freeze) < H.K.> V0.5.5 disable save,save-as menue -> startup < H.K.> spl-> check number of parameters < H.K.> scene->collisiongroundplane < H.K.> remove psl code < H.K.> MAC-OSX 10.3.x compatible < H.K.> examples -> add groundplane attribut < H.K.> Bugfix load a new xmlfile < H.K.> Bugfix load a object file < H.K.> copydir -> remove progressbar < H.K.> spl -> platform specific editor < H.K.> Bugfix initVariables -> spl < H.K.> splash-screen with xpm image < H.K.> guiText-> colorlabel < H.K.> guiInput-> colorlabel < H.K.> guiButton-> colorlabel < H.K.> guiOSButton-> colorlabel < H.K.> AboutDialog Grafik < H.K.> V0.5.4 body -> lvel < H.K.> setFocusObject < H.K.> new spl bugfix < H.K.> spl->addRelTorque (body) < H.K.> spl->addRelForce (body) < H.K.> spl->setAngularVel(body) < H.K.> spl->setLinVel (body) < H.K.> spl->setRotation (body) < H.K.> spl->getJoystick < H.K.> spl->getJoyButton < H.K.> remove js from player, now global < H.K.> spl->getPositionX < H.K.> spl->getPositionY < H.K.> spl->getPositionZ < H.K.> spl->getPositionH < H.K.> spl->getPositionP < H.K.> spl->getPositionR < H.K.> playerdlg -> js0,js1, tab, axis < H.K.> player -> js0,js1 < H.K.> spl->update->camera < H.K.> spl->update->fire < H.K.> V0.5.3 first working version from kcake 0.5.2 < H.K. > netclient -> logon,logoff < H.K. > remove all kde-lib objects < H.K. > splash-screen < H.L. > scene -> edit color < H.K. > guiText-> place < H.K. > guiInput-> place < H.K. > guiButton-> place < H.K. > guiOSButton-> place < H.K. > spl-> added < H.K. > psl-> rem out from rmb-menue < H.K. > /// KCake V0.5.2 new.xml Global added < H.K.> new.xml Network added < H.K.> Network -> Dialog added < H.K.> Wavesys -> EnvMap added < H.K.> Bug fixes < H.K.> PSLAPI -> switch Camera < H.K.> V0.5.1 GUI-OSButton < H.K.> Play Button < H.K.> Stop Button < H.K.> Reset Button < H.K.> PSL Save-Dialog < H.K.> V0.5.0 phThread < H.K.> glcontrol -> mutex < H.K.> GUI-Text < H.K.> GUI-Input < H.K.> GUI-Button < H.K.> PSLAPI -> setAttribute < H.K.> ode 0.5 < H.K.> V0.4.2 gcc 3.3 < H.K.> player -> remove ssgSetCamera < H.K.> V0.4.1 PLIB 1.8.x < H.K.> V0.4.0 PROJECT -> Dialog added < H.K.> SOUND -> Dialog and Object added < H.K.& R.S.> PSLAPI -> playSound added < H.K.> V0.3.1 PUI --> FPS Display < H.K.> gtimer graphik and physik timer < H.K.> Object file dialog *.ac *.3ds < H.K.> BODY -> CCylinder Fix < H.K.> cleanup code ode < H.K.> PSLAPI -> getKey < H.K.> PSLAPI -> switchScene < H.K > V0.3.0 ---------- PSL -> Menue, Dialog and Object added < H.K.> PSLAPI -> print < H.K.> PSLAPI -> setPosition < H.K.> PSLAPI -> getRef < H.K.> PSLAPI -> getAttribute < H.K.> PSLAPI -> getMouse < H.K.> ---------- BODY -> SetPosition added < H.K.> BARRIER -> SetPosition added < H.K.> PLAYER -> SetPosition added < H.K.> FIRE -> SetPosition added < H.K.> OBJECT -> SetPosition added < H.K.> V0.2.4 need PLIB > 1.7 from CVS < H.K > SKY -> Object added < H.K > V0.2.3 remove #define CAMERA and old code < H.K > BODY -> edit Typ < H.K.> PLAYER -> Camera typ TV, 2d, EGO < H.K.> PLAYER -> Camera key codes < H.K.> V0.2.2 BARRIER -> Flag VIEWBOX added < H.K > BODY -> Menue, Dialog and Object added < H.K.> EDITOR-CAMERA -> new CAMERA Object < R.S.> PLAYER -> Move force to zero < H.K.> V0.2.1 ODE from V0.035 to V0.039 < H.K.> SCENE -> WorldGravity < H.K.> BARRIER -> Dialog and Object added < H.K.> Collision with OPCODE < H.K.> V0.2.0 LEVEL -> add Scene < H.K.> SCENE -> add Lamp < H.K.> Physik with ODE < H.K.> Collision with ODE < H K.> V0.1.9 PLAYER -> Keyboard Maus and Joystick added < H.K.> PLAYER -> Dialog and Object added < H.K.> Dialog stretch < H.K.> load scene or new -> redraw light < H.K.> V0.1.8 SceneDialog < H.K.> SingelViewMode < H.K.> remove CloseWindow,addWindow < H.K.> V0.1.7 MENUE RMB TREE(right mouse button) < H.K.> Translate and Viewmode fix < H.K.> FOG fix < H.K.> V0.1.6 QWidegeStack MinimumSize 260x360 < H.K.> V0.1.5 WAVESYS Dialog OK < H.K.> Look modus 0 (move,rotate the Editor-Camera) < H.K.> User Camera view (move,rotate) < H.K.> FOG < H.K.> V0.1.4 PARTSYS < H.K.> WAVESYS < H.K.> V0.1.3 FIRE Flag ON OK (0,1) < H.K.> FIRE Update Dialog -> Listfiew -> GLControl OK < H.K.> FIRE Update GLControl -> Listview -> Dialog OK < H.K.> (Fire setRadius dont exist in Plib --> Plib bug) < H.K.> OBJECT Flag ON OK (0,1) < H.K.> OBJECT Update Dialog -> Listfiew -> GLControl OK < H.K.> OBJECT Update GLControl -> Listview -> Dialog OK < H.K.> LENSFLARE ON OK (Only 1 Lensflare Work correct) < H.K.> (Is this a bug in Plib ????) V0.1.2 Fire ssgaFire < H.K.> V0.1.1 Light setColour OK ( GL_AMBIENT ) < H.K.> Light setColour OK ( GL_DIFFUSE ) < H.K.> Light setColour OK ( GL_SPECULAR ) < H.K.> Light setSpotlight OK (0,1) < H.K.> Light setHeadlight OK (0,1) < H.K.> Light setPosition OK < H.K.> Light SpotDirection OK < H.K.> Light SpotDiffusion OK < H.K.> V0.1.0 first version of KCake < H.K.>